We gate to the island. it has already fallen
We gate to mageport. He only signs in in a week
We gate to Cyoria. Zach is dead
The local temple of the light knows of more cases of people that died suddenly at the beginning of the loop.
The sky splits into crazy colors and the loop ends
splash
We go back to the cube
- a
We leave the cube and were stabbed while we were in there
- Matt stays in astral projection and heals himself and then us, we all return to our bodies.
We group teleport to the floating island in Kamtara
- We go to the temple of Windar
- We touch it for magery
- Matt, Jordan, Cam
- We do not get magery, we resist being possessed
splash
we have soul headaches
We gate in to yoink the spirit dagger
We gate to snatch the Imperial ring
We gate to the temple of the light in Cyoria
- We meet with the priest I've seen before
- We ask about the mysterious deaths this morning
- They mention Zach
- Town councilman Helry Reikerson
- A few parents
- stone mason - attends the chapel
- school teacher - attends the chapen
- stone mason and school teacher both attend the chapel and their kids are shunned at school
- The kids are half beast. catfolk, wolf related,
- baker
- Probably has shunned kids too
We teleport to the wayring in tyrone
- No dust storm!
- But it's very dusty, we get dust everywhere
- Oomaville, god of dirt dust and stone
- Second time offenders for illegal activities you have to do the depth walk across the canal with stones tied to your feet
- We go to the docks, and the crime stoppers are there
- We hire a boat, we go to the middle of the lake where the soul line is and jump in
- it's dirty
- Matt uses mana sight?
- There's a murky doorway, we crawl/swim through up into an area with clear water
- There's a huge rotting tentacle blob corpse
- Lots of traps have been triggered already, poison darts, dire leeches
- Looks like a dragon loot pile, on the far side there's a giant open door with a gem slotted in with a golden plated key hole with a plaque on the wall with a sign "choose wisely"
- All of the loot is magic and cursed on touch
- There is a path through
- more dead bodies rotting slaad
- massive humanoid skeleton on a throne. but the skull is gone. and the thing in it's hand is gone
- it's holding it's hand like something was in it. the orb thread stops flickering and points north
- A sigil of the crimson guardians is on the ground. long lost and forgotten
- I teleport us back out to Torohne
- A guard is out investigating and tries to shoot me
- I teleport us out to Azena
Azena
- The orb is under the palace district